Aiming To Be “Excellent”
😲
Aiming To Be “Excellent”
😲
The first is well known for its songs, the musical oompa loompas were pretty iconic.
But I think Wonka might have devoted twice as much time to musical numbers.
I refused to buy the NSO upgrade while these were out of stock, then when the stock stabilized I grabbed a couple but ended up not getting the expansion pass anyway.
But they’ve been great for N64 emulation on other platforms.
I was thinking more of “Roy: A Life Well Lived”.
Wikipedia lists their gaming properties as:
Acquire is a name I associate most with Tenchu but it looks like the developed the Mario & Luigi game that released a week or so ago.
Given that each charge is only for $33,000, so about $100,000 total, I expect a settlement will be reached instead of going on this fight.
Unfortunately that would be the worst outcome for everyone else.
The patents need to be contested and invalidated or smaller devs will feel they can’t use these mechanics.
The musical is a based on a book? TIL.
I wasn’t interest in the stage performance or the movie but I liked the Baum books as a kid, I’ll have to give it a look.
basking under the Maui sun
I was a sega kid so I played the monster land / dragons trap fork of the franchise that introduced what we would now call ARPG and metroidvania elements.
I thought the Nintendo side of the industry was playing the Adventure Island reskin? I’m surprised to see a Wonder Boy based on the OG mechanics on SNES.
Edit: hang on! The video clearly shows this game is Super Adventure Island!
This kind of makes sense they have been using the term uncontested for a decade now.
Its surprising they haven’t taken the trademark earlier.
They’ve opened up the licence lately.
Over the last 5 years we’ve seen games developed not just by Traveller’s Tales but also Red Games Co, Gameloft, ClockStone Studio, Visual Concepts, Epic Games and now Guerrilla Games / Studio Gobo.
I would propose Jurassic Park: Rampage Edition, its more of a Jurassic Park inspired kill frenzy than a coherent game but I had a lot of fun with it.
Not at random retailers anywhere in the world, but yes, if you get the same quality story for a third of the launch price, that matters.
I was comparing the Australian PSN prices, I assume ratios are probably similar across other regions but couldn’t be bothered checking.
I’m a bargain hunter as much as the next person but I want the annual Narrative award to go to the game with a 9/10 story, not the game with a 8/10 story and 4/10 price.
Last year the nominations for Best Narrative were:
On my local digital shop front Phantom Liberty was au$45 while Spider-Man was au$125. Should Phantom Liberty be given an advantage because it is priced at only 36% of its competition? I feel like those commercial value considerations might be appropriate for a review but for an annual Best Narrative award I want it to go to the Narrative that is actually Best.
That said if they added a best value in gaming award I would would be happy for them to consider games or hardware that offer significantly more value than their price would imply.
The Game Awards aims to recognize the best creative and technical work each year, irrespective of the format of that content’s release. Expansion packs, new game seasons, DLCs, remakes and remasters are eligible in all categories, if the jury deems the new creative and technical work to be worthy of a nomination. Factors such as the newness of the content and its price/value should be taken into consideration.
Its a bit weird but I can understand their starting argument that they are reviewing works on their creative and technical merits (the actual format is incidental) but then they shoot it all down by saying price/value is taken into consideration.
If rockstar and grove street games are distancing from each other the latter probably needs to rebrand.
It all makes sense when someone explains it but the minute I walk away my general impression of magic can be summed up by ProZD’s cow videos.
https://youtube.com/playlist?list=PLlE9kZJTsDtYqR2lEuWZkyKvfbTN3b6OQ
It had different names depending on publisher/region:
Little Big Adventure […] was published in Europe by Electronic Arts, and by Activision in North America, Asia and Oceania under the name Relentless: Twinsen’s Adventure.
The GOG library has been building since 2008, when Vista was the current windows version.
Some titles that worked at some point over the last 16 years may have some developed issues on modern hardware, drivers, or operating systems.
This program is at least confirming it works on windows 10/11 and common 2024 hardware
Interesting:
My reading of this is that deluxe/gold/ultimate editions will need to include some “day one” DLC content. Many of them already do but publishers are now further incentivised to include something small like a bonus skin if they want to sell the season pass before its major content is ready.