• Gamma@beehaw.org
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      2 days ago

      I didn’t realize my Rift S was too close to my lenses for a while 🙃 so now I use my previous scratched glasses so my scratched lenses don’t mess up my regular glasses. Would definitely appreciate a headset that works with glasses!

        • GreyEyedGhost@lemmy.ca
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          1 day ago

          BigScreen makes a vr headset that is Index compatible, about 150 grams, higher resolution, custom removable/swappable face cushion, and custom removable prescription inserts. Costs about $1000 USD for only the headset. It also doesn’t have AR passthrough. If it cost a little more and had AR passthrough, I would be saving up for it now.

          • HubertManne@moist.catsweat.com
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            24 hours ago

            Ive been saving since the steamdeck. well one year after it launched because that is when I bought. I likely won’t buy right away if they do make a second edition

            • GreyEyedGhost@lemmy.ca
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              23 hours ago

              I’ll be saving for another year or so for a VR set. Hopefully the next gen will have the features I’m looking for.

          • Gamma@beehaw.org
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            1 day ago

            One of my friends has one of those and likes it, easier to store and makes full body tracking feel lighter as well

  • J4g2F@lemmy.ml
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    2 days ago

    Mine two steam controllers are still used almost daily, but they are showing there age in wear and tear.

    So please be as great as version 1. I need two new ones

  • Oth@lemmy.zip
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    2 days ago

    Give me the Steam Deck layout sans screen and I’ll buy several.

    So fucking fed up being charged out the ass for a few extra buttons and/or shitty build quality.

    I went through RMAing SIX god damn Xbox elite 2 controllers before just giving up and getting my CC agency involved to get my money back.

    I just want a controller with back pedals and touchpads for mouse emulation. Is that so hard?

    • Gamma@beehaw.org
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      2 days ago

      I’d be surprised if they weren’t making exactly that. It’d also give devs an easier way to test controlling with a deck without having to buy one

    • daltotron@lemmy.ml
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      2 days ago

      if it ends up being like the steam deck layout, they’ll probably just fuse the touch screens into one larger one in the center of the controller, towards the bottom. At that point, it would probably just be pretty similar to the playstation controller, but with slightly more questionable ergonomics, or maybe a more usable touchscreen.

    • Deconceptualist@lemm.ee
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      1 day ago

      This 100%. Personally I’m happy with the build quality on my Elite 2, but I hate that it requires Windows 10+ to update the firmware. And it really needs a trackpad.

    • fmstrat@lemmy.nowsci.com
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      1 day ago

      But with hall effect, and slightly more angled triggers for better ergonomics since it doesnt have to be flat. And… and…

    • TragicNotCute@lemmy.world
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      2 days ago

      It’s wild to me that somehow the elite controllers are worst than their cheaper brothers. I’ve owned both series. Both sucked hard.

      • moncharleskey@lemmy.zip
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        2 days ago

        Not to defend Microsoft, but I haven’t had any issues with my Elite 2 controller, and I’ve had it for a couple of years at least.

        • Voytrekk@lemmy.world
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          1 day ago

          My left bumper stopped working consistently on mine. I never have issues with my other controllers.

          • moncharleskey@lemmy.zip
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            24 hours ago

            I’ve definitely heard complaints about the Elite bumpers, so I’m not saying that isn’t an issue. For whatever reason though mine has held up fine. I don’t know if I got lucky or what. I’m pretty careful with it, but my 2 year old is not so it’s had some falls from him grabbing it off my desk. I have had issues with the standard controller geting the bumpers jammed after a fall though for sure.

    • Mango@lemmy.world
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      2 days ago

      You’re not seriously asking for that button arrangement right? The D-pad is so uncomfortable to use. I love my Steam Deck, but I accept the button arrangement as an acceptable cope.

    • TexasDrunk@lemmy.world
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      2 days ago

      I get the cheap GameSir controllers and they work fine. I’ve got probably 10 of them running around and I need to grab two more to replace my dying Stadia controllers. None have given me a moment of trouble.

      That said, I’m not picking up two more if there’s a new steam controller coming. I’ll wait. I don’t usually need more than 8 at once so I can put it on the back burner for now until I need to host a holiday.

      • maccentric@sh.itjust.works
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        24 hours ago

        I don’t usually need more than 8 at once

        This implies that sometimes you do—what situations are coming up where you need 8+ controllers?

        • TexasDrunk@lemmy.world
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          23 hours ago

          3 mini PCs, 4 players each, round robin Mario Kart tournament.

          I semi-regularly need between 6 and 8. When I throw a barbecue there’s live music, a large selection of meats with plenty to snack on while everyone is waiting for the brisket and ribs to finish up, vegetarian options that are more than just sides or salads, vegan options if any of my vegan friends stop by, games like darts and cornhole, video games, drinks, and general fuckery.

          I like to do it big and I’ve got the means and space to do that.

    • 9point6@lemmy.world
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      2 days ago

      Give me the Steam Deck layout sans screen and I’ll buy several.

      This, they should include gyro too ideally if that doesn’t go without saying

      • Gawdl3y@pawb.social
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        1 day ago

        The original Steam Controller has gyro, so I can’t imagine they’d leave it out of a successor.

        • sleep_deprived@lemmy.world
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          2 days ago

          For me personally, it’s just a nice to have for games that require it. I remember pulling out my steam controller a few times when Breath of the Wild needed motion controls.

        • 9point6@lemmy.world
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          2 days ago

          I find it works really well (as a combo with stick) for FPS games on the steamdeck, feels a bit closer to mouse & keyboard in precision

          • Vik@lemmy.world
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            2 days ago

            I really need to give this another try. Any games you’ve tested this with in which gyro aim works particularly well?

            • PDFuego@lemmy.world
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              23 hours ago

              I used to play a lot of Fallout 4 with gyro aiming on the Steam Controller, there was a lot of downtime between fights and gunplay didn’t require perfect precision, which was great for learning how the controller felt. I’d find that I’d sit back with my hands on my lap, tilting the controller very slightly up and down for vertical aim and unconsciously using my foot to rotate the chair for horizontal. Once I got used to how it worked (including setting the gyro to only activate while the left trigger was held and fine-tuning the sensitivity) it became natural. My body just kind of figured it all out in the most comfortable way.

            • daed@sh.itjust.works
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              1 day ago

              Nintendo’s work is solid on the Switch. With all the gyro control, I got so used to it that whenever I’m using my Xbox controller on Steam I instinctively tilt the controller for control. Once you’re used to stick for general direction and tilt for specifics it feels natural.

  • DualPad@lemmy.one
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    1 day ago

    Some functionality that keeps me using the Steam Controller has been touchpads for movement, quick gadget swapping with touchpads, quick 180s/gyro activation with touchpads.

    I use it to play games like Doom Eternal, Left 4 Dead 2, Spin Rhythm XD, The Finals, etc.

    Sadly I don’t find myself doing the same on the Steam Deck opting for the joysticks instead, since I don’t find the placement, smaller size, square versus circle, and flat surface versus concave offering the type of consistency that I use the touchpads for on the Steam Controller. It feels more a touchpad appropriate for slow paced games or just desktop navigation than optimal for the way I use the touchpads on the Steam Controller. And I don’t see Valve delivering on the touchpad end that I would like with the next Steam Controller with all the inputs it would be fitting in.

    • finestnothing@lemmy.world
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      23 hours ago

      Probably just got a bad one tbh, I’ve had mine since 2015 and my wife still uses it almost every day (primarily for stardew valley) with zero issues. I sometimes use it on weekends so I know there’s still no issues with it

      • OlPatchy2Eyes@slrpnk.net
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        21 hours ago

        I was using it for Hollow Knight and sometimes Warframe so I might have been a little more intense with it. I think the issue was with the grip buttons.

  • BluesF@lemmy.world
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    21 hours ago

    I hope it has 2 pads and 2 sticks, like the deck! The only think I didn’t like about the original was having to use the right pad instead of a stick.

  • circuitfarmer@lemmy.sdf.org
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    2 days ago

    Still using my Steam Controller every day, with two in reserve. By far my favorite gaming controller, simply because of those touchpads. I play a lot of turn-based strategy and doing it from the couch is sublime.

    If Steam Controller 2 has touchpads and does something better than SC1, I’m probably in (dependent on pricing).