nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 27 days agoThe PS5 Pro’s biggest problem is that the PS5 is already very goodarstechnica.comexternal-linkmessage-square26fedilinkarrow-up169arrow-down16
arrow-up163arrow-down1external-linkThe PS5 Pro’s biggest problem is that the PS5 is already very goodarstechnica.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 27 days agomessage-square26fedilink
minus-squareJeeBaiChow@lemmy.worldlinkfedilinkEnglisharrow-up3·27 days agoI had a PS4 pro. Didn’t feel any tangible benefits over the standard model.
minus-squareBruceTwarzen@lemm.eelinkfedilinkEnglisharrow-up1·26 days agoIsn’t the ps4 pro mainly smaller and not as obnoxiously loud as the standard one?
minus-squareJeeBaiChow@lemmy.worldlinkfedilinkEnglisharrow-up1·26 days agoIt’s plenty loud. The fan kept kicking in on GOWs map screen for some reason. I think you’re talking about the ps4 slim.
minus-squareconciselyverbose@sh.itjust.workslinkfedilinkEnglisharrow-up3·26 days agoIt’s definitely not smaller.
minus-squareiAmTheTot@sh.itjust.workslinkfedilinkEnglisharrow-up1·26 days agoIt was actually slightly larger.
minus-squareconciselyverbose@sh.itjust.workslinkfedilinkEnglisharrow-up1·edit-226 days agoIt was wider, longer, and those bars were about the same size, but the pro was 3 instead of 2 compared to the original non slim. The implied uncertainty was the noise part. Neither was enough to really pay attention to in a living room type environment, so I have no idea.
minus-squaremisk@sopuli.xyzlinkfedilinkEnglisharrow-up3·27 days agoIt was the only last gen console to run Cyberpunk 2077 with a stable framerate. First party exclusives made good use of it too.
I had a PS4 pro. Didn’t feel any tangible benefits over the standard model.
Isn’t the ps4 pro mainly smaller and not as obnoxiously loud as the standard one?
It’s plenty loud. The fan kept kicking in on GOWs map screen for some reason. I think you’re talking about the ps4 slim.
It’s definitely not smaller.
It was actually slightly larger.
It was wider, longer, and those bars were about the same size, but the pro was 3 instead of 2 compared to the original non slim.
The implied uncertainty was the noise part. Neither was enough to really pay attention to in a living room type environment, so I have no idea.
It was the only last gen console to run Cyberpunk 2077 with a stable framerate. First party exclusives made good use of it too.