Superfluous remasters are one thing, but Bloodbourne desperately needs one. I have 2,000+ hours across all of From’s games but I can’t put more than 30 minutes into Bloodbourne before the FPS issues are too irritating for my eyes to keep playing (not hyperbole).
Fixing that alone would be huge, but porting to PC and giving it the full DSR treatment (QoL + GFX upgrades) on top of that is guaranteed to make enormous profit.
People don’t have a desire for “remasters”, they desire remasters of singular titles. Remasters existing for separate games doesn’t change that, no matter how many there are.
Upscaling and higher frame rate is all I really want. Sony may do it eventually but lately they have that PSN account requirement bundled in. They always gotta add something shitty to any good they do.
The original is locked at 30fps, and they’ve got an in-house studio which remade Demon’s Souls. Seems like low-hanging fruit. Game is almost a decade old so it seems like a reasonable time frame.
I’m not really part of the group opposed to remakes though. I just don’t buy them if I feel like they’re unnecessary.
Eh, it’s because of what Bloodborne is, and the state of it. Improper frame pacing with a 30FPS cap, even if you bought a new PS5 to play it (because it’s not available on PS4).
A cleaned up patch for newer gen hardware to unlock it would be enough, but a remaster is more likely to appeal to Sony.
they should fix their game for free because it is broken in the first place, instead of fixing it then slapping a remastered sticker on it so they can sell it again at full price.
Porting it to another platform, I understand.
But I can’t understand the clamour for yet another remaster, in a generation full of them.
Superfluous remasters are one thing, but Bloodbourne desperately needs one. I have 2,000+ hours across all of From’s games but I can’t put more than 30 minutes into Bloodbourne before the FPS issues are too irritating for my eyes to keep playing (not hyperbole).
Fixing that alone would be huge, but porting to PC and giving it the full DSR treatment (QoL + GFX upgrades) on top of that is guaranteed to make enormous profit.
People don’t have a desire for “remasters”, they desire remasters of singular titles. Remasters existing for separate games doesn’t change that, no matter how many there are.
Upscaling and higher frame rate is all I really want. Sony may do it eventually but lately they have that PSN account requirement bundled in. They always gotta add something shitty to any good they do.
The original is locked at 30fps, and they’ve got an in-house studio which remade Demon’s Souls. Seems like low-hanging fruit. Game is almost a decade old so it seems like a reasonable time frame.
I’m not really part of the group opposed to remakes though. I just don’t buy them if I feel like they’re unnecessary.
Eh, it’s because of what Bloodborne is, and the state of it. Improper frame pacing with a 30FPS cap, even if you bought a new PS5 to play it (because it’s not available on PS4).
A cleaned up patch for newer gen hardware to unlock it would be enough, but a remaster is more likely to appeal to Sony.
they should fix their game for free because it is broken in the first place, instead of fixing it then slapping a remastered sticker on it so they can sell it again at full price.