I am incredulous as to the results of this study, but wanted to hear Lemmy’s take.
I can’t really speak to games, but in other industries it’s been pretty much proven that piracy increases sales:
https://librarylearningspace.com/online-piracy-can-boost-comic-book-sales-research-finds/
See, that was what I’d always heard, and this study seemed to condradict that.
I tried to read through some of its sources and understand the strength of their assertions but statistics was never my best subject.
If I am unable or unwilling to purchase a game (lack of funds, ethical concerns, etc) and I cannot pirate it or get it heavily discounted then I do something very simple and efficient.
I just don’t play it. There are heaps of great games out there, new and old, that I can put my time into instead.
Many of the games that pack Denuvo these days are AAA trash that I wouldn’t play anyway.
AAA studios can’t put anything out worth playing to save their life, with the rare exception.