I got into Stardew Valley literally by accident. As in, I twisted my ankle during a winter vacation and got stuck indoors for a week while my family was having fun outside. All I had to entertain myself was my laptop and this farming game I recently bought on a whim.
I didn’t see the fun in it at first, but I liked the music and eventually the grind kind of clicked for me. Wake up, water plants, sell stuff, explore a bit, go to bed, repeat. It helped that my other choices for entertainment were a bit limited at the time :) But once the daily tasks become routine, you kind of zone out during that part and think ahead of what you want to do for the rest of the day. Maybe explore that cave a little more, or go fishing for that fish you need for the community center, etc.
But I can totally understand if it’s not your thing. I might not have enjoyed it so much if I wasn’t chair bound for an entire week with nothing else to do…
Erm…
That’s not the most glowing of endorsements when I write it out loud :)
What I’m trying to say is, for me it was a bit of a barrier to get through, but after that it’s such a cozy game to spend some time in. And it kind of has this nice reward cycle that makes me go “just one more day” a LOT of days :)
The Bandwidth Cap Cursed item that limits the magical power of it’s wearer
The Token Ring Magical ring that allows the wielder to communicate over large distances. They can receive messages from one token ring and send message to another.
The Memory Barrier Protective charm that shields the mind from intrusion.
The Shadow Register A magical ledger that records secrets and hidden locations in the immediate area.
The Superscalar A legendary shimmering sword that can strike multiple foes in a single attack.
Spells
Loopback Redirects a spell to its point of origin.
Jabber Causes the target to produce incoherent speech and lose its train of thought.
Branch Prediction Gives the caster foresight to predict their opponent’s next action.
Traceroute A tracking spell that reveals the path of a target.
Mask Hides the caster’s true identity.
Hypertransport Enables instantaneous movement over short distances.
Interrupt Counterspell to disrupt an enemy’s casting.
Spell modifiers
Broadcast Modifies spell to affect a large area.
Unicast Modifies spell to affect a single point with maximum damage.
Multicast Modfies spell to affect multiple selected targets.
Repeater Modifies spell to recast itself over multiple turns.
I got into Stardew Valley literally by accident. As in, I twisted my ankle during a winter vacation and got stuck indoors for a week while my family was having fun outside. All I had to entertain myself was my laptop and this farming game I recently bought on a whim.
I didn’t see the fun in it at first, but I liked the music and eventually the grind kind of clicked for me. Wake up, water plants, sell stuff, explore a bit, go to bed, repeat. It helped that my other choices for entertainment were a bit limited at the time :) But once the daily tasks become routine, you kind of zone out during that part and think ahead of what you want to do for the rest of the day. Maybe explore that cave a little more, or go fishing for that fish you need for the community center, etc.
But I can totally understand if it’s not your thing. I might not have enjoyed it so much if I wasn’t chair bound for an entire week with nothing else to do…
Erm…
That’s not the most glowing of endorsements when I write it out loud :)
What I’m trying to say is, for me it was a bit of a barrier to get through, but after that it’s such a cozy game to spend some time in. And it kind of has this nice reward cycle that makes me go “just one more day” a LOT of days :)