Blaze screenshot it at lemmy.ml.
Blaze screenshot it at lemmy.ml.
The number shown is how many posts or comments your instance is aware of. If your number is smaller than the real one, it means that there’s content that doesn’t exist on your instance.
The missing content is either:
I’m sure counter strike would be a decent option
I was vaguely aware that some ancient architectures had weird byte widths, but I did not know about this. Pretty interesting.
This paper cannot succeed without mentioning the PDP-10 (though noting that PDP-11 has 8-bit bytes), and the fact that some DSPs have 24-bit or 32-bit words treated as “bytes.” These architectures made sense in their era, where word sizes varied and the notion of a byte wasn’t standardized. Today, nearly every general-purpose and embedded system adheres to the 8-bit byte model. The question isn’t whether there are still architectures where bytes aren’t 8-bits (there are!) but whether these care about modern C++… and whether modern C++ cares about them.
If you want to call it a fault. One instance can’t cover all, just the slice its users interact with.