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Joined 1 year ago
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Cake day: July 6th, 2023

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  • Typically the attacks don’t take 10 hours… they take seconds, what takes time is getting the captured device a laboratory and the laboratory having time to look at it. So what will happen usually is the phone is put into a faraday bag, hooked up to a usb charger, and put on a shelf until the laboratory can get around to it.

    Once the lab starts attacking the phone, it could take seconds as I said above, but some attacks are more involved requiring the phone to be disassembled and leads soldered onto the board. The restarting is about reducing the time the lab has before they can start and finish their attack

    The same process applies to computers and laptops as well, there are lots of mouse jigglers for sale to prevent a screen saver from going on.
















  • Just watched it; I think it was a good movie for a deep study of a unreliable narrator and that external support was gated on playing a role. Fill a roll or fall through the cracks, and lose people’s good will, since you no longer are the idea they like.

    As a joker follow up movie, it was a massive miss, and probably wasted people’s time who went to watch it.






  • I think what it certainly means is they’ve looked at the analysis of how the traditional family sharing has been working. And they see lots of geographically dispersed groups sharing libraries.

    I have a credible source tell me the original idea was that parents and children could share libraries. Because having multiple children and repurchasing your library multiple times is a burden for families.

    I think they’ve both improved the system, by allowing games to run concurrently, and reduced the unintended usage of their household sharing program. A program that only exists by the good grace of the publishers, by not being a threat into game revenue. If you can make the argument it’s a family sharing, and they would have bought the game once anyway, then it’s not a problem to share the game.

    I think they took the minimal cut that made this work, they could have done something ownerous like require everybody to upload IDs and prove a family relationship. But that wouldn’t scale, and it probably exclude lots of different odd family scenarios. This way they’re very inclusive. The only limitation is geographic pricing boundaries. They don’t want the one family member in Ukraine buying games for their distant family in the US at a discount. They are trying to do geofencing of the pricing.

    Like you said, if it is a big problem for adults, they can just pirate the games. Steam’s trying to make it as convenient as possible for a household to not have to repurchase games without becoming a pirate