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Joined 1 year ago
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Cake day: September 28th, 2023

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  • You didn’t read the article well and you didn’t look up any info on patents whatsoever before jumping to “Why are you lying…?”. You have a TON of unknown unknowns about the topic and it’s actually impossible to explain it all while I’m on the toilet (which is where you’re receiving this information from), but here’s another few relevant tidbits:

    The US patent office will help sustain foreign patents with a few requirements based on a few treaties, one of which is that the foreign patent was filed less than a year prior. Because the USPTO ostensibly exists to protect art made by artists, you can file an application for a patent within a year of filing a similar application in a different country. These were not recent enough. Another route is to apply for many countries at once through the patent cooperation treaty, which nintendo also did not do.

    The person I was responding to was acting like the Japanese dates were a “gotcha” to the article. The article correctly states the US patent dates and links them, the related JP patents happen to be on the same page (but you have to click off of it to go there), and they have different application dates listed than the ones detailed in the article. It’s literally not the patents being talked about in the article. In fact, the article goes into detail about the timing and how it’s being used in the case: nintendo is seeking injunction money based on the time their patent was active in the US up to the time the suit was filed. You and the other poster are having a critical lack of information error, and a lot of that info is in the article. You confused yourself reading a site you don’t understand outside the article.

    The patent system sucks ass and exists almost wholly to protect megacorporations at this point. Copyright, likewise, has fallen into a state of disarray as we continue to write laws that are impossible to enforce for the individual without an entire legal team to guide them. While I personally think the whole system needs a rework, we are probably a long way as a society (societies, really) from identifying the problem or making meaningful change. In the meantime, learning how (and why) corporations “punch down” like this legally is our only option. Here’s hoping this case does not go to a jury; I basically only see uninformed schlock from general discussion about patents and absolutely no initiative to learn about the patent system. It is almost never used to protect the creation of an individual and the public does not understand that was the original intent.


  • The court systems processed them on different dates. You’re the one being belligerent and incorrect. Condescend on someone else, learn to read the stuff you link or at least make an attempt to understand it lol

    Japan and the US have seperate requirements (first to file VS first to invent) for initially accepting a patent. Just because you can see them both on the USPTO website doesn’t mean the patents are for both the US and Japan. In Japan, you can legally oppose a product before the patent is granted - in the US, that doesn’t fly.

    If you can’t piece together what my point was with this info, you should probably stop commenting on patent cases until you do understand. You quite literally linked info showing the dates of the US patents that are after the release of palworld. Either you didn’t read the thing you linked or you have some warped perception of patents being global.






  • You don’t understand logical fallacies despite obviously being the type of guy who likes multiple videos a week about them from culture war youtubers with greek and latin usernames. You are actively engaging in doublethink (claiming something, presenting evidence about your own claim, running it back when the data YOU PROVIDED doesn’t support your claim while pretending to still have “logic” behind you), you are clearly torn up about an online argument, and your ability to read and think critically is clearly broken or undeveloped.

    You have no concept of arguing in good faith, instead parroting things you’ve read or heard in similar conversations online (likely the aforementioned philosophy rant youtubers) that anyone over the age of 20 with an actual interest in these things has already heard tens of times. You’re kind of an idiot, judging by how proudly you linked your first google results. You have no concept of the difference between an article, a journal, and a study; sort of like a child who doesn’t see the difference between a chapter book and a graphic novel. Hell, I’m not sure you can read well at all, you certainly can’t quote concisely even on social media.

    This is ad hominem.



  • NMS was quite literally a different looking and feeling game with maybe 5% (yes, twenty times less) of the current content and gameplay loops. Everything changed from how long it takes to gather basic resources to what order you get them in, the tutorial was streamlined and the way it picks the planet you start on was changed. There’s an unbelievable amount of things to do, to the point that expeditions started existing to give players a more guided experience with fresh regular content. It’s truly a far cry from where it launched, even space stations (the most static structures found in most star systems) have been overhauled and the old ones are only around as easter eggs now.

    CP2077 integrated a ton of content and features from the most popular mods it had after the Anime update (particularly Vehicle Combat, from which it even took improvements to the way police spawn and act in addition to, yknow, the vehicular combat). Only a few of the core systems changed, mainly quickhacking and the way cybernetic implants are handled (also almost straight up taken from a mod). They did a balance pass on guns and made some of the weapon type features a bit different. If you didn’t push too terribly far through the game on release, none of it would seem different really. The locations and behavior of weapons and enemies in general gameplay didn’t change much, but access to mobility via implants was made easier (as the separated stores for them were largely equalized and merged) so it’s easier for fresh players and people not using guides to finish their “build”. Not quite the huge makeover NMS received, but it’s definitely different in terms of progression.

    While you’re probably right to some extent about naysayers decreasing naturally over time, both games now have suspicious steamcharts numbers for being single player experiences. They get an influx of new players regularly in ways other similar titles don’t, and it’s almost certainly due to the changes in opinion of people who were playing them around their major updates, journalist articles or enthused friends.

    TL;DR: No man’s sky really did change that much. CP2077 didn’t go as far but they’ve clearly made end user-oriented changes that are uncharacteristic for single player experiences.


  • Do people genuinely not realize that sony and microsoft had a great data collection source (console gamers) that have largely “aged out”? This new push for account sign-ins is obviously because their user data flow needs a big kick. They used to get data when people bought the game on their own platform, ran it on their own platform, even how many hours their gameplay sessions were individually throughout the week. With a lot of their studios games they had either complete or timed exclusivity to really find out what was driving gamers to game, and beyond that it’s a popular commodity and likely a loat or reduced revenue stream.

    With helldivers 2, the account controversy sprung up on the back of Helldivers 2’s stats page not showing correct numbers for anything (and sometimes being rolled back asynchronously from your currencies and unlocks). Seemed obvious to me at the time they wanted a head count from another source (a sign-in) and probably data beyond that like session time/length. Whatever people are upset about sign-ins over, I don’t actually see it articulated much; there are a lot of good reasons to dislike it (potential stoppage of the service causing games to be harder to play like end of service for Games for Windows Live) and I never see them mentioned, just general vitriol for the companies. I don’t find the companies sympathetic, but I do find it odd that people just slam it aimlessly everywhere instead of identifying the issues beyond basic understanding of privacy fears.