NFS Unbound and BF2042 cause it‘s five bucks each rn.
I think BF is fine for 5 bucks if you don‘t think about how much worse it is compared to BF3 or 4, it‘s still silly fun for cheap on its own.
NFS I struggle to recommend even for this price, unless you‘re already done with all the Forzas, Crews, Grids, and Dirts of this world. The driving just feels incredibly wrong, lots of „what the fuck just happened?“ And it runs poorly even though it looks mediocre.
Chained Together was fun so far with a friend, although it‘s clearly not very polished.
I also got Deep Rock Galactic, but I haven‘t spent much time in it yet. This one in contrast looks very polished lol
Lastly, Chicory has been a lot of fun and a unique experience. A cute and wholesome game I can recommend.
After I became „worthy“ this week in Distance, I also want to recommend it again. It‘s a game I discovered through people talking about it on here and it was a great experience.
I loved Rocket League, was top 1%, and quit it because of the casual game ban you eat when leaving poorly matched games. I already wasn‘t playing ranked anymore cause I reached my goal so I just liked to play casual games.
I didn‘t mind people leaving casual games or leaving myself cause the outcome of the match didn‘t matter, what mattered was whether it was a well-matched game that was fun to play or not. And if it wasn‘t, you left and went back into queue, and it took like five seconds to match a new game.
Which is also why I didn‘t mind if my team was leaving. I just shrugged, went into a new queue, five seconds later I was back in the game.
But nah, nowadays devs gotta have this weird obsession over forcing people to play matches out even if there‘s no stakes other than whether you‘re having fun or not even though there‘s no victims here with the outcome being irrelevant and the queue timers being super low. It also doesn‘t matter how much time into a match has passed, the game‘s the same at minute 1 as it is at minute 3 or 5, you‘re not losing progress as in a MOBA or RTS match.
It breeds toxicity too: Instead of leaving, people now feel forced to stay, so they‘re just in there, pissed off, and take it out on their teammates.
Just allaround a dumb change likely initiated by a vocal minority of the playerbase.
Like, fuck quitting ranked games, but casual? Unnecessary.
Rant end. This change annoyed me af too when it happened, so I can definitely relate to OP.
EDIT: I do think there‘s worse offenders with regards to the post’s topic though. Ubisoft, EA, anyone using Denuvo or patching in mtx after launch, Paradox and their crazy dlc policy, KOEI and their crazy dlc policy for DOA (and probably other stuff), etcetc