I never asked for this!
I never asked for this!
That explains a lot. I played Grim Dawn and thought that it took a lot of inspiration from Titan Quest, especially the levelling system. Never put 2 and 2 together though.
It really depends on the role you are looking for. If working with data and doing analysis, you need some knowledge in stats and probability. If you are working on simulations, you will need basic calculus and algebra. If you are looking at game development, you will need basic trigonometry and vector arithmetic. The one thing you don’t need is mental arithmetic because you have a computer.
That being said, you can get by without these skills, it just becomes harder to see what you need to do, even if you would know how to implement it. This is alleviated if you are working in a team however.
And not everyone will understand scientific notation unfortunately.
Those are two completely different things. It is like saying “why hammers not apples?” There is no logical answer, they are just two completely different things.
Olive is hardware accelerated and if pretty stable nowadays.
We all know there isn’t going to be a steam deck 3. Best we can offer is a steam deck 2 episode 2.
In Tunic, the devs patched a “glitch” that let you spam a powerful spell at low mana cost but then added a way to enable the old behaviour with a code hidden in the patch notes. Probably my favourite interaction between speedrunners and devs!