Yeah some softwares are also just bad at handling this stuff on startup I guess. Visual studio fucks up the code window’s scaling all the time for me. UE4 used to literally never open a window with the correct scaling on my second (smaller) monitor window too but it got a lot better with UE5
Not hating on the originals but that’s not a high bar to clear. But yeah, so far I have not encountered any major bug after 3+ hours so I’d say they cleared it. DLSS is fucked up though for some reason, (I can see the actual (not upscaled) frame every 4 frame or something) which is weird because it usually works pretty well out of the box in unreal.