Sickday@kbin.earthtoPC Gaming@lemmy.ca•EA Anti-Cheat arrives for Battlefield 1 breaking it on Steam Deck / Linux
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29 days agowas BF4 last PB game?
I think that was Battlefield Hardline, but I could be wrong.
was BF4 last PB game?
I think that was Battlefield Hardline, but I could be wrong.
Would this replace the existing PunkBuster?
Did this studio ever actually produce anything? Or did Netflix just have these highly-compensated C-suite guys on payroll for 2 years doing nothing?
Yeah this was an update from June. I’ve been using Rider 2024.2 when writing C# for my own personal Godot project(s) for the last month or so. I can say it’s been pretty smooth. All of the friction I encountered was mostly in setup. You have to point Rider at your Godot binary to ensure it can launch the editor, specific scenes, or a headless language server. This was slightly difficult at first because I was using the Godot flatpak, but I got it sorted out. Most features you’d expect (syntax highlighting, goto definition/invocation, automatic imports, etc.) are there and the IDE is capable of launching specific packed scenes or the editor itself if you need it. I can’t speak to how this plugin compares to other engine plugins (Unity), but I have yet to run into any issues.