ISolox@lemmy.worldtoGames@sh.itjust.works•Metaphor: ReFantazio director avoids fan feedback to protect his mental healthEnglish
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1 month agoOn one hand, I get it. People can be unnecessarily toxic, but completely ignoring feedback just doesn’t seem right either.
The complexity and variety of the weapons, as well as the different monsters and the personalities is what I like about them. It’s basically a boss rush game with the occasional gathering session for environmental resources.
It’s not a game for everyone, and it’s kinda a running meme that everyone drops it shortly after there first time playing it, only to come back years later and get completely hooked.
If you do decide to try it, I really suggest messing around with the weapons in the training area until you find one interesting to you, and then searching up a guide for it.