Yes, you can add the Mozilla ppa and they offer a non-snap version. I think the Deb that you download from their website also isn’t snap, but I haven’t tried it
Yes, you can add the Mozilla ppa and they offer a non-snap version. I think the Deb that you download from their website also isn’t snap, but I haven’t tried it
Would definitely not recommend KDE Neon. It’s more of a showcase of new KDE features than an actual usable OS. I currently use Kubuntu and it’s fine. I wish it updated more frequently but the update frequency isn’t slow enough to really be a deal breaker.
I disabled snap Firefox, not really because I’m ideologically against snap, but because snap Firefox is annoying to use. Other than that, the OS generally just works out of the box.
I’ve heard good things about OpenSUSE, but I’ve never tried it. My personal opinion is that I want to stick to the most common distros so that it’s easier to find troubleshooting advice
It’s confusing because both AMD and Nvidia call both frame gen and upscaling as the same thing.
Upscaling: GPU renders game at low resolution (eg, 720p), and then (semi) smartly guesses what’s in the pixels that weren’t rendered. You get improved framerates because the GPU is doing less work per frame. The downside is typically that the image is typically a bit blurrier, and depending on how the GPU guesses the missing pixels, you might also get ghosting, which is where moving objects leave a smear trail behind them. The general consensus is that if you plan to use an upscaler, you should only use the highest quality mode on the upscaler. Any lower and the blurring becomes too significant
Use when:
Do not use when:
Frame gen: GPU renders a frame, holds on to the frame, renders the next frame, and then guesses at what happened between the two frames. The framerate is improved because the GPU is inserting an entirely guessed frame in between every rendered frame. The downside is that because the GPU has to hold on to a frame, the latency is increased. More specifically, the time between when you move your mouse and when your camera moves will be increased with frame gen.
Use when:
Do not use when:
Terminology:
AMD FSR 1: semi-dumb upscaler
AMD RSR: literally just FSR 1
AMD FSR 2: semi-smart upscaler
AMD FSR 3: very slightly smarter upscaler than FSR 2, and comes with semi-smart frame generation
AMD AFMF: literally just the frame generation part of FSR 3, but slightly dumber
nVidia DLSS 1: semi-dumb upscaler
nVidia NSR: literally just DLSS 1
nVidia DLSS 2: semi-smart upscaler
nVidia DLSS 3: smarter upscaler than DLSS 3, and comes with semi-smart frame generation
Intel XeSS: semi-smart upscaler
Due to the HL Alyx retcon, Epistle 3 could still be argued as an alternate timeline semi-canon story. At least, I think of it that way