• 25 Posts
  • 44 Comments
Joined 3 months ago
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Cake day: August 12th, 2024

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  • Thanks for contributing in unneccessary witch hunting. You’ve shown that Lemmy can be just as petulant and inhospitable as reddit. Nothing I have ever written is AI generated, such a weird criticism and hilarious to lob that at someone considering that even million dollar tech companies who have made “ai detectors” have failed spectacularly with false positives. But you dislike what I say so you’re 100% correct, right? yea that makes sense dude sure.

    It’s amusing to me how you felt the need to write this incredibly long “shame on you” rant, like you were really that bothered by some words you saw that you had to write up a long witch hunt and try to harass me.









  • If you can’t afford subscriptions like those, then you should probably have other priorities to really worry about.

    If you did a simple search for poverty and How much people struggled back in 2004 when World of Warcraft released versus now, you would see that families are having a lot harder time than ever before. It has not improved at all for most people. Wealth inequality has grown massively in the past 20 years that World of Warcraft has been around. So yeah a lot of people do have different priorities, And now, the price of playing a live service game that required a subscription can definitely impact you. The same thing can be said though with other subscriptions like Netflix and Hulu. It really fucking destroys your monthly income. Alone they don’t, but added up they definitely do


  • I don’t know how anyone has time for two live service games at once

    Think of an MMO as a theme park. Used to have to wait in a really long ass line to get to each of the rides. Now, you have fast passes to get through all of the attractions as quickly as possible. This explains the MMO market nowadays. If you subscribe for 12 consecutive months to World of Warcraft, you won’t have enough stuff to play. The gameplay loop when you get to end game is essentially brainless and monotonous, it requires no time investment really at all. You just log in daily to do some repeatable tasks, Then you spam the exact same brain dead content over and over again currently it’s raids or dungeons. They added a scaling system about halfway through World of warcraft’s lifespan. So you either go normal heroic mythic raids or you do normal heroic mythic dungeons and then mythic dungeons scale all the way up to like the 30s so you just repeatedly run the same exact stuff over and over. Lots of people don’t have the fortitude to do this, so there is a lot less time invested nowadays in a single MMO and a lot more interspersion across other MMOs.

    Elder scrolls online has some pretty good story content, but it’s not enough to keep you busy for an entire month either. Some people swear that it’s worth paying for and subscribing to the game for. If you don’t subscribe to the game, you don’t have any crafting bag, and by extension, you don’t have any inventory space to hold any materials, so it’s almost required to subscribe to Elder scrolls online. You can buy all the expansions with money, but that won’t give you a crafting bag and a bunch of other goodies. Game becomes virtually unplayable at that point and it’s frustrating




  • Yes but the point I’m getting at is that at a certain point, it’s impossible to retain more information or actually ideal not to retain it at all. But to have it accessible at any moment without straining yourself. Look at the youth today and how much they are struggling in school. Grades are down more than ever, education industry is crippled right now. How in the world are they supposed to keep up with all the information out there, seeing how they are at a disadvantage compared to when we were their age? It is almost impossible to fathom how they could do that. So language learning models can help with synthesizing information, and closing the intelligence gap. Would you really want someone who had a much worse education and is marginally less intelligent making critical, incredibly important decisions? Ideally, no. But what if you could augment them with additional information to make their decision making skills even better? That’s my exact point







  • it can just be a casual game to relax.

    Fair point. I didn’t find it relaxing, it just felt like a gutted version of Stardew that treats me like I’m not smart enough to figure anything out. Everything has an unskivable tutorial like blacksmithing and cooking. You can’t buy any of your own basic recipes. It just sends them to you automatically in the mail, which is extremely annoying because it undermines player choice. That’s what was kinda annoying to me. Maybe if it was more like old-school RuneScape it would be more relaxing ? That game has no recipes, you just level up and know the recipe by default.




  • First of all this is a lot of text and I appreciate all the effort you have taken to express your opinion.

    Apologies, still new to the posting style here on Lemmy. It cut off the TLDR which I have added back in

    There are some points I would like to comment on even if I have not played the game myself

    I don’t get it. How can you provide your commentary on something you have never experienced? Like, I get what you’re saying and respect to your opinions but like… You kind of have to try it and live through it for a little while to really get it.

    Secondly I don’t blame devs for not beeing active on social media with the community. Especially when your game is rather small

    If you look at their actual team website, they have a huge team. I think there’s no excuse for them to have no community presence, considering that concerned ape is just one person, he’s just one dude developing the entire thing himself and he has been very vocal and very active. Their website shows that they have at least 10 members on their team, and they barely interact with the community. It just feels like a cash grab when you take that into account. Sorry if that sounds harsh but it is what it is