It was kinda like having KOtOR 3 but with multiple storylines, obviously some quest lines are shared but I think it’s worth playing through a few characters.
Meh, I think it’s severely held back on account of being an MMO.
Like most MMOs it’s 99% facade and 1% substance.
What little character development there was got toned down over time to the point where the only real choice left is the subclass selection.
And while it’s cool that you have different storylines, they are extremely railroady.
But of course it’s cool that the game is still around, I guess I just don’t like MMOs.
I’m with you. SWTOR and ESO are the only MMOs I’ve spent multiple hours playing (which isn’t much at like 12 hours-ish in each); I just like the IPs and wish they could do well with more single player stuff.
It was kinda like having KOtOR 3 but with multiple storylines, obviously some quest lines are shared but I think it’s worth playing through a few characters.
I got halfway through my 4th or 5th character before I stopped caring. So many classes were way to basic.
Jedi Knight and sith Warrior were so good. Bounty Hunter one was pretty neat as well.
Meh, I think it’s severely held back on account of being an MMO. Like most MMOs it’s 99% facade and 1% substance. What little character development there was got toned down over time to the point where the only real choice left is the subclass selection. And while it’s cool that you have different storylines, they are extremely railroady.
But of course it’s cool that the game is still around, I guess I just don’t like MMOs.
Unrelated, but I hate when people use percentages like that. You are welcome for my unsolicited opinion
I’m with you. SWTOR and ESO are the only MMOs I’ve spent multiple hours playing (which isn’t much at like 12 hours-ish in each); I just like the IPs and wish they could do well with more single player stuff.