nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 days ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square38fedilinkarrow-up1180arrow-down11cross-posted to: games@lemmy.worldpcgaming@lemmy.ca
arrow-up1179arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 days agomessage-square38fedilinkcross-posted to: games@lemmy.worldpcgaming@lemmy.ca
minus-squareEmi@ani.sociallinkfedilinkEnglisharrow-up6·4 days agoI assume that’s how creativity works? Making new different things gets you more ideas than doing similar thing over and over.
I assume that’s how creativity works? Making new different things gets you more ideas than doing similar thing over and over.