• Tywèle [she|her]@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    4
    ·
    edit-2
    9 days ago

    4k displays are not at all standard and certainly not for a decade. 1440p is. And it hasn’t been that long since the market share of 1440p overtook that of 1080p according to the Steam Hardware survey IIRC.

    • Blackmist@feddit.uk
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      2
      ·
      9 days ago

      Maybe not monitors, but certainly they are standard for TVs (which are now just monitors with Android TV and a tuner built in).

      • Tywèle [she|her]@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        7
        ·
        9 days ago

        That doesn’t really matter if people on PC don’t game on it, does it?

        These are the primary display resolutions from the Steam Hardware Survey.

        • NιƙƙιDιɱҽʂ@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          2
          ·
          8 days ago

          You’re so close to the answer. Now, why are PC gamers the ones still on 1080 and 1440 when everyone else has moved on?

          • Tywèle [she|her]@lemmy.dbzer0.com
            link
            fedilink
            English
            arrow-up
            1
            ·
            8 days ago

            Have I said anything in favor of crippling lower end cards or that these high prices of the high end cards are good? My only argument was that 4K displays in the PC space being the standard was simply delusional because the stats say something wholly different.

        • Blackmist@feddit.uk
          link
          fedilink
          English
          arrow-up
          1
          ·
          8 days ago

          I do wonder how much higher that would be if GPUs targeting 4K were £299 rather than £999.

          Although some of it is down to monitors being on desks right in front of you and 4K not really being needed. It would also be interesting to for Valve to weight the results by hours spent gaming that month (and amount they actually spend on games), rather than just counting hardware numbers.