• Malix@sopuli.xyz
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    22 days ago

    Most of my stuff works on Linux now, so, yay. Currently only thing holding me back from doing a full switch is essentially video editing.

    My current go-to video editor is Vegas Pro, and it just works like an extension of me, for me. I’ve tried few editors on linux (kdenlive, davinci) but they’re either very limited/odd/user-error-id10t or just doesn’t support video formats I need (davinci, free version doesn’t support h264 or hevc, and not feeling like shelling north of 300 USD for it). Next up on my testing plate is Shotcut, but haven’t gotten around to it yet.

    • CeeBee_Eh@lemmy.world
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      21 days ago

      Check out Blender. It’s primarily a 3D modeling software like Maya or Houdini, but it has an incredibly powerful video editor built into it.

      • Malix@sopuli.xyz
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        21 days ago

        I do use blender quite a bit, but haven’t really used much of the video editor. Last time I tried it CTD’d contantly. If it has gotten stable, reasonable audio tools and gpu accelerated video output, it might be a contender.

    • Churbleyimyam@lemm.ee
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      22 days ago

      I tried a few out and found that Flowblade worked best for me. If you’re only trimming and combining video though, you MUST check out Lossless Cut. It’s ridiculously fast.

      • Malix@sopuli.xyz
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        22 days ago

        thank you for the tip, will check it out.

        Essentially what I need is 3+ audiotracks, compressors for each and master. Then annotate with images/text whatever video there is. And yes it’s gameplay videos mostly.

        lossless cut not really a concern, but I’d like to have the end result rendered out fast, so nvenc (current hardware) or so would be grand.

        But, will expirement!

    • sp3ctr4l@lemmy.zip
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      22 days ago

      I’ve used Shotcut on PopOS.

      Worked pretty well for doing something about as complex as a editing together a typical youtube video.

      Hell I even managed to get it to support h.265 after some tinkering. h264 and hevc worked as well.

      Also, in a similar vein… Krita is basically Photoshop from about a decade ago in terms of functionality, less outdated UI and more functional than GiMP, though its a bit chonkier (memory / CPU intensive).

        • sp3ctr4l@lemmy.zip
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          22 days ago

          Every single time I mention that Krita is basically an older version of photoshop, someone appears and says this.

          I never said its a photoshop clone, as in it has parity with modern photoshop.

          I said it can basically be used as one would have photoshop from a decade ago.

          This is true, no matter whether or not it was ‘designed with drawing and digital media creation in mind.’

          If you need something with more options and features than GiMP, or you don’t like GiMPs user interface… Krita works quite well.