• Pyr_Pressure@lemmy.ca
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    24 days ago

    I disagree with letting whales waste their money.

    Video game design has changed to specifically cater to whales and ignore regular gamers.

    • sugar_in_your_tea@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      24 days ago

      That doesn’t impact all games though, the game market has essentially split into catering to three groups:

      • casual games (mostly mobile games) - more “investment” into a profile than actual game
      • live service MP games - “investment,” but with a skill element
      • “experiences” - focus is on SP gameplay and/or graphical fidelity

      The more social a game is, the more likely the game is to throw in vanity purchases like skins.

      I have a simple rule in my house, no F2P games, and it has worked really well in avoiding BS. There are some paid games w/ MTX and whatnot, but those are a lot fewer than among the F2P games.

      Refuse to play the worst offenders and offer alternatives to your gaming friends, so you can eat your cake and have it too.