• MudMan@fedia.io
    link
    fedilink
    arrow-up
    3
    arrow-down
    6
    ·
    30 days ago

    Well, it’s the same crowd that plays a bunch of games that did better. The game is on the same platforms, Ubisoft or not. And all their GaaS games did much, much better on those same platforms, so yeah, it absolutely takes away from their complaints.

    Outlaws may have been a bit of a disappointment and Mirage may have struggled, but Mirage had 5x the player count on its Steam relaunch than Lost Crown did. People want AssCreed and they’re gonna get AssCreed forever.

    • Letstakealook@lemm.ee
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      1
      ·
      30 days ago

      I think there is some confusion here. The game genre is “2d platformer,” I wasn’t referring to where people can play it. It isn’t the most popular genre of gaming, and it’s quite different from ubisofts’ other titles.

      • yamanii@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        29 days ago

        What do you even mean? Hollow Knight was a massive success, so was Bloodstained, Ori, Metroid Dread, etc. People can’t stop memeing that Silk song is not releasing because they refuse to forget about it, Ubi’s reputation is just in the gutter so to capture the audience that enjoys these games again they have to do multiple good things, not just one and give up.

        • Letstakealook@lemm.ee
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          1
          ·
          29 days ago

          Those games did well, it doesn’t mean the genre is among the most popular and i bet they didn’t approach those level of sales. I wasn’t throwing shade, that’s just facts. I also mentioned ubis or reputation adding to this.

      • MudMan@fedia.io
        link
        fedilink
        arrow-up
        3
        arrow-down
        5
        ·
        30 days ago

        Yeah, no, I understood it. I’m saying that there are similar 2d platformers on those same platforms (look, it’s not my fault language recycles words for things) that did much, much better.