• SecretSauces@lemmy.world
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    2 days ago

    I just hope they add the functionality to enable all relevant mods with the push of a single button. At least on console, we literally have to enable each mod, one by one.

      • samus12345@lemmy.world
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        1 day ago

        I had the same reaction, and looked it up to learn that consoles do indeed have curated mods that can be used. The one I wanted to use the most, expanding the number of party members that can be controlled in battle, is there, so I might just have to do another playthrough…

    • NukedRat@lemmy.world
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      2 days ago

      Oh shit I must have missed there’s mods on console now. Are there any that significantly change the game? I might jump back in if it feels different to play cos I pretty much did everything I could and even beat it on the hardest difficulty, although that took 2 playthroughs since I died on the last boss the first time round.

      • SecretSauces@lemmy.world
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        2 days ago

        Hop back in then! The mods are great! I started a new DUrge campaign as Dread Overload Warlock, but there’s some more subclasses added, you can give everyone wings, they’re are weapons that improve along with your characters, cheater items if that’s your thing, the mods are a lot of fun

          • harrys_balzac@lemmy.dbzer0.com
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            1 day ago

            I’ve downloaded a bunch of dice skins and subclasses. I’ve yet to actually finish the game bc I keep changing mods.

            I like the mystic class I just played. Just started a new one with an Astral Weaver.

            I’m using party size mod and double xp mod but upped the difficulty and installed a mod that ups enemy stats if the party exceeds 5 people.

            I’ve actually got over a dozen mods installed - mostly QoL mods and cosmetic.