• Murvel@lemm.ee
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    1
    ·
    edit-2
    16 days ago

    The main issue of UE5 is the shader compilation.

    It isn’t! Where did you get that from?!

    Digital Foundry recently did a tech review of Stalker 2 showing the game is heavily CPU-limited…

      • Murvel@lemm.ee
        link
        fedilink
        English
        arrow-up
        1
        ·
        16 days ago

        But shader compilation issues are still not inherently a UE5 problem.

        Traversal stutters however is, as it has been demonstrated that there is something seriously wrong with how the engine syncs its supporting functions (like animation and world transition)

          • Murvel@lemm.ee
            link
            fedilink
            English
            arrow-up
            3
            ·
            16 days ago

            The traversal stutters occur regardless of what kind of rig you got. You can run Silent Hill on a monster machine and it will still stutter, at least as it is currently late 2024.