cross-posted from: https://lemmy.ml/post/20207166
850M$ revenue on 70M$ budget sounds a huge success.
By selling to China.
That doesn’t take away from it or mean it isn’t good, but that market is the difference between it and every other game.
I guess video game companies are learning now that you should make games that Chinese gamers will enjoy.
As the movie industry discovered, it’s a dice roll in terms of pissing off the censors. Hard to invest millions when something as stupid as a map can get your game banned.
That’s what I’m scared of.
Catering to China’s censorship has not been beneficial to other media.
as opposed to western censorship? lol.
This is a joke right?
get off your high horse
Look at the games banned on Germany.
Basically Nazi stuff. Which still isn’t awesome, but isn’t comparable at all to China. It’s a small side effect of them trying to prevent actual Nazis from regaining power and not properly recognizing games as art.
It also isn’t comparable because anyone who can’t be bothered with multiple versions is going to ignore Germany, not ruin their game.
our censorship is le moral™
Blizzard is already pretty infamous for adapting their games for the Chinese market, by removing or replacing certain numbers/symbolism or objects like skulls. So, it’s already been happening for a long time.
There’s a huge difference between a publisher or two censoring their games and the industry as a whole systematically sucking up to their insane restrictions.