#TeamV60
But Mac user, sorry.
Previously SecretPancake on Feddit
#TeamV60
But Mac user, sorry.
Just improve the Home app please. It’s still on Matter 1.1.
I still think the PS2 had the best looking and at the time most radical design. 1 was cool and iconic. 3 was just ugly. 4 ok, The current design looks cool but is extremely impractical.
Of Nintendo I liked the European SNES, Gameboy Color and DS Lite. N64 is dear to my heart but it was not good looking and the controller was horrendous.
I hated every second of it and it’s ugly as hell. Factorio is king.
(Trolling because Op is so super sensitive about it)
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Because pieces might break off and fall into the mix. Because the eggs inside briefly touches part of the outside shell while it’s gobbling out. Because you’re touching the egg with your hand and might accidentally touch something else before washing your hands. It’s just another layer of protection.
iPhones are not turned on for 8+ hours straight though.
But if Apple is doing it they probably figured this out.
If it’s so easy why are less and less games released for Mac? There used to be a surge of new games, when Steam added Mac support, but then it dropped and now it feels like no dev cares anymore.
Cyberpunk was just announced.
The problem is Apple is chasing after individual games to be released for Mac instead of fixing the underlying issue that developing for Mac is too expensive. Every year they proudly announce one or two new AAA games and meanwhile hundreds of new games were released on every other platform and I just want more indie titles. What is their end goal? I don’t understand.
I played once on PS4 (yes the one they had to pull from the store) and when the DLC was released I replayed everything on PS5. I had a great time and was doing even more sidequests than before. Wouldn’t mind going back in to 100% it, but there are just too many other games.
Even if it’s not a big deal, it’s a form over function decision and I was hoping Apple is over that by now.
That’s another reason, yes
Sony gave up on the VR2 before it was even released. No promotion, hard to even find the games in the store, no free VR games in PS+, barely any investment in developers and exclusives. I don’t understand why anyone would expect a better outcome.
Only in standby so it can do updates in the background. The PS5 eats up way too much power to just leave it running.
The Vision is not done yet. They will release a cheaper version and continue evolving it from there.
I wish they would finally make the switching easier. Logitech and others have long added simple switches. Apple could have a different “magic” mechanism, whatever, as long as I don’t have to constantly replug cables.
Not sure if it counts as platformer but Talos Principle and Portal.
Affinity really is a great alternative and it’s relatively cheap. There was a concern that when Canvas bought the company they would force a subscription model on it but apparently that’s not the case (yet).
A crash if you play that while driving